[DUG] Cross platform musings

Paul A Norman paul.a.norman at gmail.com
Fri Oct 16 16:01:57 NZDT 2009


Good on you Jeremy,
But I think you will find there is a wide spread ignorance amongst
many western developers in what is happening in Asia.

For so long the westerner has thought they were in the lead.  And assumes it
is still so.  I spent five months in and out if the USA and in many sectors
they still blindly believe that they are the world leaders still.

Paul

2009/10/16 Jeremy North <jeremy.north at gmail.com>

> Paul,
>
> You need to be careful using "we" when you really mean "I".
>
> ;-)
>
> cheers,
> Jeremy
>
> On Fri, Oct 16, 2009 at 1:12 PM, Paul A Norman <paul.a.norman at gmail.com>
> wrote:
> > One of the things that is slowly getting my attention more and more, is
> that
> > we have been USA focussed for so long, the we are barely able
> > to recognize the rising skill set of the multitude of Asian developers
> and
> > inov innovators.
> > There is one Japanese professor who developed a complete super
> efficient 32
> > bit operating system apparently easily portable to 64 concepts, who was
> only
> > held back by the Japanese Government from free pooling it.
> > The Chinese are moving ahead in leaps and bounds, the Vietmenese never
> cease
> > to surprise me, and Indian developers are moving to conepts that we have
> > bearely heard of.
> > We may all be outflanked and surprised by things that we can barely read
> or
> > understand one day very soon!
> > Paul
> >
> > 2009/10/16 Phil Scadden <p.scadden at gns.cri.nz>
> >>
> >> More on cross-platform. Developing for the plethora of devices out there
> >> might be attractive, but the other area booming is the server. More and
> >> more computing is moving there. Now is my area so odd for NOT using
> >> windows in the server environment? In our myriad of servers, I think we
> >> have one or two that are windows for some highly specialised software.
> >> Everything else is linux or unix. I would love 64bit compilation- but
> >> would want the code to run under linux. Sadly, one of the advantages of
> >> C++, is that I can write and especially debug in VS, and then compile
> >> unaltered under 64bit linux compilers. Theoretically could do so with
> >> FPC but the professional C++ compilers for 64bit linux are far better.
> >>
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> the
> >> contents.
> >>
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