[DUG] Cross platform musings

Jeremy North jeremy.north at gmail.com
Fri Oct 16 15:52:08 NZDT 2009


Paul,

You need to be careful using "we" when you really mean "I".

;-)

cheers,
Jeremy

On Fri, Oct 16, 2009 at 1:12 PM, Paul A Norman <paul.a.norman at gmail.com> wrote:
> One of the things that is slowly getting my attention more and more, is that
> we have been USA focussed for so long, the we are barely able
> to recognize the rising skill set of the multitude of Asian developers and
> inov innovators.
> There is one Japanese professor who developed a complete super efficient 32
> bit operating system apparently easily portable to 64 concepts, who was only
> held back by the Japanese Government from free pooling it.
> The Chinese are moving ahead in leaps and bounds, the Vietmenese never cease
> to surprise me, and Indian developers are moving to conepts that we have
> bearely heard of.
> We may all be outflanked and surprised by things that we can barely read or
> understand one day very soon!
> Paul
>
> 2009/10/16 Phil Scadden <p.scadden at gns.cri.nz>
>>
>> More on cross-platform. Developing for the plethora of devices out there
>> might be attractive, but the other area booming is the server. More and
>> more computing is moving there. Now is my area so odd for NOT using
>> windows in the server environment? In our myriad of servers, I think we
>> have one or two that are windows for some highly specialised software.
>> Everything else is linux or unix. I would love 64bit compilation- but
>> would want the code to run under linux. Sadly, one of the advantages of
>> C++, is that I can write and especially debug in VS, and then compile
>> unaltered under 64bit linux compilers. Theoretically could do so with
>> FPC but the professional C++ compilers for 64bit linux are far better.
>>
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