Web OS uses Javascript, not Java. <div><br></div><div>Android uses the Dalvik virtual machine and Dalvik byte code, not Java - there just happens to be a Java byte code -> Dalvik mapper and this has been used on most of the libraries that Android supports. Adobe are coming out with one for FLash that allows you to develop in Flash and drop a Dalvik app into Android as well.</div>
<div><br></div><div>Windows mobile 7 (if there are still any phones that support it by the time it ships) Microsoft are definitely targeting for Silverlight only. iPhone/iPad - you say Objective-C only, but most of the top games on that platform are orchestrated by LUA (yet another scripting language) - and major games creators (such as EA) have already been given the green light against clause 331. I have heard that Unity3D also has been given the green light. Monotouch is likely (IMHO) to get exemption as well as it compiles directly to ARM assembly code yet uses the native widgets (which Adobe does not, all widgets including buttons and so forth are just drawn Canvases).</div>
<div><br></div><div>Richard<br><br><div class="gmail_quote">On 5 May 2010 17:31, Leigh Wanstead <span dir="ltr"><<a href="mailto:leighw@softtech.co.nz">leighw@softtech.co.nz</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
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<p class="MsoNormal"><span class="Apple-style-span" style="font-size: 15px; color: rgb(31, 73, 125); ">I saw some demo on internet to say code written in java running
some android default virtual machine around 10 times slower than native c code.
Dot net version is in between c and java. I guess the problem is not java, but
that java virtual machine running in android.</span></p>
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<p class="MsoNormal"><font class="Apple-style-span" color="#1F497D"><br></font></p></div><div><div class="h5"><div>
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<p class="MsoNormal">If you want to develop of Windows Mobile 7 then you need to
do it with Silverlight.</p>
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<p class="MsoNormal">If you want to develop for Android or WebOS then get
yourself up on Java.</p>
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<p class="MsoNormal">If you want to develop for the iPhone/iPad then start
learning Objective-C.</p>
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<p class="MsoNormal"><br></p></div></div></div></div></div></blockquote></div><br>-- <br>---<br>Richard Vowles, Technical Advisor<br>Developers Inc Ltd<br>web. <a href="http://www.developers-inc.co.nz">http://www.developers-inc.co.nz</a><br>
ph. +64-9-3600231, mob. +64-275-467747, fax. +64-9-3600384<br>skype. rvowles, LinkedIn, Twitter<br><br><br>
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