[DUG] Firemonkey threading
Jan Bakuwel
jan.bakuwel at omiha.com
Thu Nov 23 16:13:03 NZDT 2017
Hi Todd,
On 23/11/17 14:51, Todd Martin wrote:
> It's hard to comment without seeing any code.
It's fair bit of code... hard to isolate the bit that's relevant.
>
> You shouldn't need to call checksynchronize(). You should only update
> the GUI on the main thread by triggering thread.synchronized events.
The threads call TThread.Synchronize to update GUI elements.
Jan
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