[DUG] FastMM4 error reporting
Rohit Gupta
rohit at cfl.co.nz
Thu Jan 26 11:02:51 NZDT 2006
These memory blocks have not been freed by the application when
it ended. In most cases they will be freed by Windows. If however
your program is running for a length of time, then it could be cause
for concern as the memory used may keep increasing.
Date sent: Thu, 26 Jan 2006 09:50:18 +1300
From: Phil Middlemiss <phil at tumonz.co.nz>
Organization: MTS Ltd
To: NZ Borland Developers Group - Delphi List <delphi at ns3.123.co.nz>
Subject: [DUG] FastMM4 error reporting
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I've just switched over to using FastMM4 in a Delphi 6 project and I'm
getting a rather HUGE list of errors logged to a file when the program
ends (which is fine). But I can't get my head around what the messages
are telling me. There are a lot of this kind of message:
--------------------------------2006/1/26
9:27:52--------------------------------
A memory block has been leaked. The size is: 20
Stack trace of when this block was allocated (return addresses):
402A47 [System][@GetMem]
403C37 [System][TObject.NewInstance]
403FFE [System][@ClassCreate]
403C6C [System][TObject.Create]
403FFE [System][@ClassCreate]
4C7A6A
[ClientLayerManager.pas][ClientLayerManager][TTZWebServiceScheme.Create][769]
4C6FC1
[ClientLayerManager.pas][ClientLayerManager][TTZWebServiceBlender.Create][543]
4C6A6C
[ClientLayerManager.pas][ClientLayerManager][TTZClientLayerManager.Initialise][369]
77F88DD6 [RtlDosSearchPath_U]
The block is currently used for an object of class: TMemoryStream
Current memory dump of 256 bytes starting at pointer address 1D76EA0:
70 04 42 00 60 43 2A 02 23 2A 00 00 00 00 00 00 00 40 00 00 C0 91 28 FE
00 00 00 00 20 6E D7 01
00 00 00 00 00 00 00 00 FF FF FF FF 47 2A 40 00 37 3C 40 00 FE 3F 40 00
4A 7A 4C 00 0F 79 4C 00
C1 6F 4C 00 6C 6A 4C 00 D6 8D F8 77 AB 92 4C 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00
00 00 00 00 BF 6E D7 01
F8 5F 4C 00 58 D0 D9 01 C0 37 AF A6 F5 E1 E2 40 A0 6F D7 01 40 91 28 FE
00 00 00 00 20 6E D7 01
00 00 00 00 00 00 00 00 FF FF FF FF 47 2A 40 00 37 3C 40 00 FE 3F 40 00
6C 3C 40 00 FE 3F 40 00
6A 7A 4C 00 C1 6F 4C 00 6C 6A 4C 00 D6 8D F8 77 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00
00 00 00 00 3F 6F D7 01
p . B . ` C * . # * . . . . . . . @ . . À ` ( þ . . . . n × .
. . . . . . . . ÿ ÿ ÿ ÿ G * @ . 7 < @ . þ ? @ . J z L . . y L .
Á o L . l j L . Ö ø w « ´ L . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . ¿ n × .
ø _ L . X Ð Ù . À 7 ¯ ¦ õ á â @ o × . @ ` ( þ . . . . n × .
. . . . . . . . ÿ ÿ ÿ ÿ G * @ . 7 < @ . þ ? @ . l < @ . þ ? @ .
j z L . Á o L . l j L . Ö ø w . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . ? o × .
--------------------------------2006/1/26
9:27:52--------------------------------
But I don't understand why this would be happening? It's just a simple
construction chain with parent objects creating child objects in their
constructors. There's no tricky pointer operations going on or anything
strange - just a bunch of objects being created. It appears from the
stack dump that it's the Memory Manager that has the problem - can
anyone shed any light here?
Phil.
Regards
Rohit
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