[DUG] Exe contents
Kyley Harris
KyleyHarris at gmail.com
Thu Jul 21 14:47:43 NZST 2005
Well. You are right about the exe being slightly different. in the case
of my exes the difference is allways in the exactly the same place,
and there are a series of repeating tokens that are 2 bytes each, which
are different. as though it is a date stamp, or symbol table token
or something.
I do remember way back in the days of DOS Turbo Pascal that the help
said you always have to rebuild the MAP table for each EXE.
so i guess you are not doing this because its a massive file to
distribute. What are you using the MAP table to do? have you tried just
compiling memcheck into your program with td32 symbols turned on? it
logs all memory leaks and errors, with class type, and call stack
information to show you the exact line of code leaking, no need for a
map table.
Rohit Gupta wrote:
>Using D7, I find that if I delete all dcus and compile the app and
>then I recompile it with no changes then the exes are wildly
>different. The 3rd compile only has minor differences (presumably
>time related). I know that this did not happen with earlier versions.
>
>Is this a feature ? It causing us headaches in that we can not
>reliably match the map file with the error that the user is reporting.
>The map file changes wildly to match the exe.
>Regards
>
>Rohit
>
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